Sell supplies to a trader.
All 16 vendors buy the same 2,248 eligible items. Sales pay physical cash into your inventory. Green Mountain pays the full base value; every other location pays 70%. Item condition changes the final quote.
All serversCHERNARUS / OPEN WORLD
Hunt and fish for supplies, trade what you find, and build a base worth defending. Breach rival bases, make friends, and make enemies across Chernarus.
PLAYERS / LAST 24 HOURS
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LIVE / SERVER 01
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HOW THIS SERVER PLAYS
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EARN IT. STORE IT. SPEND IT.
Sell what you find, put money aside at an ATM, and send rubles to your crew. Here’s how the Survival economy works.
All 16 vendors buy the same 2,248 eligible items. Sales pay physical cash into your inventory. Green Mountain pays the full base value; every other location pays 70%. Item condition changes the final quote.
Cash is what you carry. Your bank balance is saved to your account. Deposit cash at either banking location to add to that balance; use either location to withdraw it. Both locations use the same Survival account.
Ordinary traders use carried cash first and take the remainder from your bank. A 1,000 RUB purchase with 300 RUB in cash uses that cash plus 700 RUB from your account. No transfer fee is added to this bank payment.
Kumyrna is cash-only. Bring enough physical rubles: the black market cannot use your bank balance and has no ATM. The area permits PvP.
DEPOSIT & WITHDRAW
Open an ATM and select Cash / ATM. Enter the cash amount and choose Deposit or Withdraw. The preview shows the fee and what your account will receive before you confirm.
| ATM location | Deposit fee | Added to bank |
|---|---|---|
| Green Mountain2 ATMs | 10% | 900 RUB |
| Karmanovka1 ATM | 30% | 700 RUB |
Withdrawals are free at both locations. Withdraw 1,000 RUB and your bank drops by 1,000 RUB while you receive 1,000 RUB in cash.
PLAYER TO PLAYER
Sending 1,000 RUB
LOOT
Location-based loot, with added building, raiding, hunting and fishing supplies. Spawn targets vary by item.
| Item | Target | Minimum |
|---|---|---|
| M4A1 | 1 | 1 |
| AKM | 3 | 2 |
| Bandage | 40 | 30 |
| Water bottle | 100 | 85 |
DAY & NIGHT
Days advance four times faster than real time; nights advance twelve times faster. The world clock persists across restarts.
RAIDING
No timed raid window. Breaching charges open supported locked entrances. Walls and containers resist direct damage; accessible parts can be dismantled with the required tools.
Breaching guideSERVER ACTIVITY
The latest eliminations on this server.
Eliminations will appear here when we receive a server signal.
SURVIVAL / 22 MODS
Select a mod for its guide and controls.